He is a god, canonically. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. His cat-like eyes are stark blue, varying in hue from the icy-cold indigo of a glacier, to the deep azure or cerulean glow of the sky. 50. He adds his Charisma bonus to his attack roll and deals 1 extra point of damage per hit die (already factored in above). The Bahamut pamphlet has been updated to v1.2 - here are the update notes. ©2020 Wizards. Other dragons, even evil ones (except perhaps his archrival Tiamat), respect Bahamut for his wisdom and power. Pretty sure he's referring to Bahamut the dragon God from Forgotten Realms / DnD lore. d20 NPC Wiki is a FANDOM Games Community. You’ll have to create an account, but it’s free on the DM’s Guild, Look at this mate it has a bunch of creatures stats. Her body also had traits in common with a wyvern, including a long tail tipped with a poisonous stinger.She also had three main avatars. Added Divine Realm entry to initial description stats. The Divine Rank rules used here also stem from the Immortal's Handbook. He has nearly limitless compassion for the weak, downtrodden, unloved, and the helpless. Valiant and courageous, if the need arises, Bahamut will target the strongest foes first. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. The Final Coil of Bahamut - Turn 4, also known in-game as the The Burning Heart and as Turn 13 or T13 among players, is a raid turn in Final Fantasy XIV, and the final turn of the Binding Coils of Bahamut. In the Dungeons & Dragons (D&D) role-playing game, Bahamut (/bəˈhɑːmət/ bə-HAH-mət ) is a powerful draconic deity, who has the same name as Bahamut from Arabic mythology. Bahamut, The Platinum Dragon, King of the Good Dragons, Lord of the North Wind    CR 107, Male Great, Great, Great Wyrm Platinum Dragon, LG Titanic Dragon (Extraplanar, Good, Lawful). Bahamut can choose to sustain the effect on successive rounds. Becoming a Bahamut/Tiamat Fanatic It is similar in appearance to the Bahamut from Final Fantasy V, and appears based on it. Instead, his divine energies were syphoned from the universe itself over the course of his many eons of life. Bahamut, and so his followers, values life, and will not see any creature harmed purpos… Bahamut, the Platinum Dragon is the deity of good-aligned dragons and metallic dragons. The core elements should be core stats and attacks in par with Tiamat's, but a single breath weapon that is a save-or-die with high DC, which still does damage on those who pass the saving throw. Actions Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. As Xymor, he was described as a huge dragon wrapped in a scintillating aura of light so brilliant that it was impossible to tell his color.When he wished to wander the mo… However, the specifics of what his friends accomplish are also hidden from sight or lost to time, or perhaps instead are so established that people might believe that things were always this way, and would scoff to think that the wonderful things in their life were made available because of the efforts of Bahamut. Tiamat's most hated enemy is Bahamut the Platinum Dragon, with whom she shares control of the faith of dragonkind. Cometary Dragons are described in the Immortal's Handbook as two headed snakes that twist time to their pleasure, traveling between stars over the course of eons, enveloping themselves in mountains of ice made from frozen time itself. Its PlayStation description calls it the King of Dragons, a title Bahamut has had since the original Final Fantasy. Evolves into Crazed Bahamut Catat level 10. He is compassionate and highly respected for his great wisdom. However, he will offer protection to those who seek it and have cause. Mostly, it depends on the game edition and setting. Take your favorite fandoms with you and never miss a beat. As powerful as this is, this isn't the only draconic god in the pantheon. I have been researching to create a character background in D&D 5e of a Draconic bloodline sorcerer Tiefling noble (a stretch I know, but I have an idea to make it work). Called the Platinum Dragon, Bahamut is the god of justice, protection, nobility, and honor. They are the antithesis of the spawn of Tiamat. But if there's a dragon to fear or respect at every mortal level, why shouldn't there be ones at immortal levels? Moved Altiul di Okarthel in Bahamut’s Divine Residence entry to Divine Realm entry. 3rd edition did have stats for both him and Tiamat, so you can look those up, and then kinda rule-of-three his stats, using Tiamat's statblock as your 5e reference. Another jury rig measure could be to significantly upscale an ancient silver dragon's stats and add extra features with the silver dragon as a base. Hey guys I'm trying to find stats for if bahamut came down from the heavens I was thinking of using Tiamat as a base what do you think. Io was detailed for the Forgotten Realms campaign setting in Cult of the Dragon(1998). to subdue Maul-Tar, yet its level was only a 34 solo while Bahamut was lvl 36 solo alone. This deals 107d20 points of divine sonic damage, reflex save DC 100 for half. The first is a cone of divine sonic damage. In Dragonlance, for example, Tiamat and Bahamat were both major deities and generally went under different names such as Takhisis and Paladine (or Fizban). Monarchs are crowned in his name. For the skills, all you get is your stat bonus, and then if you selected a skill as proficient, it gains the proficiency bonus. According to Complete Divine and Races of the Dragon, the exact color is hard to specify and may depend on Bahamut's mood. Spear. But if there's a dragon to fear or respect at every mortal level, why shouldn't there be ones at immortal levels? When possible, he will ask his friends, or the friends of his friends, to offer the protection, but when the danger is too great even for them, he will step in personally. Main Page → Pantheon Bahamut (pronounced bah-HAHM-ut) was the dragon god of justice and a subservient deity to Torm, god of law.Before entering the Faerûnian pantheon, he was a member of the Draconic pantheon, as a deity of good dragons, metallic dragons, wisdom, and enlightened justice (justice tempered with mercy and punishment with forgiveness) known by the … Smite Evil (Su): Bahamut can smite evil with every horn attack. All creatures failing their DC 100 will saves become panicked for 8d6 rounds; those who successfully save are still treated as shaken, unless wholly immune to fear. It also describes the Ouroboros as a Great-Great-Great Wyrm Cometary Dragon, so that's what we've got here. In 4e it took Bahamut, Moradin, and Kord(?) Posted by 25 days ago. Bahamut is depicted as a massive dragon with platinum scales and blue eyes. Hit: 11 (2d6 + 4) bludgeoning damage. I was comparing 4e stats to the 4e lore. Press J to jump to the feed. Bahamut's adherents are noble warriors who seek to defend the weak and downtrodden, taking up the ideal of their god, Magnanimity, as absolute. Bite. It has red eyes. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.Hit: 4 (1d4 + 2) piercing damage. Metabreath (Ex): Bahamut has the Clinging and Tempest Breath metabreath feats. Changes in v1.2: Added logo to title cover. They are typically versed in martial arts and combat, and prone to leaping into any fray in order to defend against unjust attackers and those who take pleasure in harming defenseless creatures. At his option, he may create lesser forces of wind instead. Bahamut automatically adds his Divine Rank to: armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance. I cannot seem to find a description in any wikis of followers of Bahamut other than dragons. He forgives easily, yet has no tolerance for evil in any form. Furthermore, his divine power is not derived from worship at all- he is self existant and self powerful, needing no one to even remember his name to retain his full potential. Saved by Glen McDonald. Io appears in 3rd edition in Defenders of the Faith (2000). On page 86 of the 5e monster manual, Bahamut is spoken of in the present tense. Breath Weapon (Su): Bahamut has two breath weapons. Bahamut is a steel-gray dragon with a bronze chest and blue wings. Tiamat was a unique chromatic dragon, who had one head for each primary color of the most common species of chromatics (black, blue, green, red, white). Comparable in age to his sister Tiamat, Bahamut is somewhere between 2 and 4 million years old. Bahamut stats (based on 5e Tiamat and 3.5 and 4.0 statblocks) Monster. This aura blocks possession and mental influence, just as protection from evil does. Bahamut is revered in many locales. Thanks for your hard work! Other dragons, even chromatic ones (except perhaps his archrival Tiamat), respect Bahamut for his wisdom and power. They are creatures reborn from good-aligned humanoids who, to show devotion to Bahamut, willingly took on draconic traits in place of their original biology. Using Tempest Breath produces F6 winds, as per Wingstorm (below), but as an instantaneous blast, does not check creatures on the ground. His clerics and followers are taught to oppose evil and help those in need. Bahamut is alive and well. Evolves into Awakened Bahamut Cat after completing Into the FutureChapter 3 and is level 20 or above. Bahamut stats (based on 5e Tiamat and 3.5 and 4.0 statblocks) Monster. His priesthood and his role as a draconic deity are further detailed for this edition in Draconomicon: The Book of Dragons (2003), Complete Divine (2004), and Races of the Dragon(2006). Little is known about Bahamut's personal history except from the account's of others. Wingstorm (Ex): As a full round action, Bahamut can hover in place to create an F6 tornado 280 ft. in diamater, and 140 ft. in height. For other dragons to put fear into the hearts of the gods, see: These stats differ from those given in the Draconomicon slightly, in that this presents Bahamut as a Greater Deity instead of a Lesser one. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target.Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack. Wise, intelligent and good, Bahamut's followers are not only metallic dragons and dragonborn, but also humans. In this turn, players face off against the elder primal Bahamut himself. Also, the most powerful monster in 5e is actually mythic Tromokratis from Theros (180,000 XP vs 155,000 XP for Tiamat). Though all good dragons pay homage to Bahamut, gold silver and brass dragons hold him in particularly high regard. This is the stat block - and ONLY the stat block - for Bahamut, the Platinum Dragon. Image result for d&d bahamut stats. Bahamut (bah-hahm-ut) is revered in many locales. His scales are more than perfect mirrors, reflecting every nuance of those who gaze into them, right down to their very souls. Multiple opponents failing their save roll their initiative normally, but act after every individual who successfully made their save. Each head was able to operate entirely independently of each other and had the powers of a member of the respective race of dragonkind. Skyrim Dnd Stats Character And Setting Character Ideas Dnd 5e Homebrew Dragon Rpg Dungeons And Dragons Homebrew Science Fiction Dnd Monsters. Son of Io, he was hatched from an egg, and did not spontaneously generate from pure belief as some other gods. This has already been factored into the above statistics. 93. Bahamut, The Platinum Dragon, King of the Good Dragons, Lord of the North Wind, Tiamat, Great-Great-Great Wyrm Polychromatic Dragon, Ouroboros, Great-Great-Great Wyrm Cometary Dragon. The Dragonborn of Bahamut are a race of draconic creatures created by the deity Bahamut during the Time of Dragons. Close. These stats differ from those given in the Draconomicon slightly, in that this presents Bahamut as a Greater Deity instead of a Lesser one. This heals 1070 points of damage. If Bahumat attacks a non-evil creature with his horn, his attack bonus drops to +169, and the damage bonus drops to +45. Io was first detailed in the book Monster Mythology (1992), including details about his priesthood. Bahamut (pronounced bah-HAHM-ut) was the god of justice and a subservient deity to Torm, god of law.Before entering the Faerûnian pantheon, he was an elder draconic deity of good dragons, metallic dragons, wisdom, and enlightened justice (justice tempered with mercy and punishment with forgiveness) known by the name of Xymor. Divine Rank 17 (Ex): Bahamut has a Divine Rank of 17, qualifying him as a greater deity. On Feb 6, 2016 5:36 PM, "Bahamut" notifications@github.com wrote: Mate, The concept of skill points does not exist in 5e. These rules seem to build on what we've already seen in the D&D Adventurer's League updated rules.The League puts out a new season with new rules to go along with the yearly hardcover campaign, in this case September's Icewind Dale: Rime of the Frostmaiden.Those rules didn't allow for anyone to have Darkvision, but did allow for racial stat bonuses to be swapped and for players to … Those who successfully save are still treated as if dazzled. Longbow. In the center of his forhead is a long, spiral horn resembling that of a unicorn's. 3rd edition did have stats for both him and Tiamat, so you can look those up, and then kinda rule-of-three his stats, using Tiamat's statblock as your 5e reference. Powerful Dire Charge (Ex): When Bahamut charges and hits with his Horn attack he deals 16d6+174. Init +21, Senses Listen +154; Spot +154; Blindsense 60 ft.; Darkvision 120 ft. Aura Terrifying presence (1680 ft., DC 100), AC 127, touch 31, flat-footed 106 (Size -16, Divine +17, Deflection +20, Natural +106), hp 4280 (107d20+2140 HD); DR 50/Epic and evilFast Heal 42, Immune Death from massive damage, poison, sleep, paralysis, stunning, disease, death effects, nonlethal damage, ability drain, energy drain, cold; SR 134, Melee Horn* +189 (8d6+152), Claw +169/+169 (4d6+22), Wing +169/+169 (2d8+22), Tail Slap +169 (4d6+67), Space 160 ft. ft.; Reach 120 ft. (bite 160 ft.), Atk Options Breath Weapon (107d20 divine sonic, or 1070 points of healing; DC 100), Crush (reflex DC 100, 8d8+67+pin), Power Attack, Powerful Dire Charge, Tail Sweep (2d8+67), Wingstorm, Cleric Spells Prepared (46 integrated cleric levels), Epic — contingent resurrection, eidolon, dreamscape, epic counterspell, epic mage armor, epic repulsion, dragon knight (gold great wyrm), let go of me, nailed to the sky, peripety, superb dispelling, 9th — astral projection, etherealness, gate, mass heal (2), miracle (3), prismatic sphere, storm of vengeance, 8th — anti-magic field, dimensional lock, fire storm (2), greater planar ally (planetar) (2), greater scrying, mass cure critical wounds (2), mind blank, 7th — dictum, ethereal jaunt, greater restoration (2), mass cure serious wounds, regenerate (2), repulsion, resurrection (2), 6th — anti-magic field, banishment, blade barrier, greater dispel magic (2), heal, mass bears endurance, planar ally (astral deva) (2), summon monster VI, word of recall, 5th — break enchantment, dispel evil, disrupting weapon, greater command, hallow (2), mark of justice, mass cure light wounds, planeshift (2), righteous might, scrying, 4th — cure critical wounds, dimensional anchor (2), dismissal, divination, divine power (2), lesser planar ally (movanic deva) (2), neutralise poison, restoration, spell immunity, 3rd — cure serious wounds (2), daylight, dispel magic (2), glyph of warding, invisibility purge, prayer (2), protection from energy (2), searing light (2), 2nd — aid, calm emotions (2), consecrate (2), cure moderate wounds (2), enthrall, owls wisdom (2), remove paralysis, shield other, silence, 1st — bless (2), bless water, command, cure light wounds (2), command, divine favor (2), entropic shield, sanctuary (2), shield of faith, Cantrips — create water, guidance, light, purify food and drink, read magic, virtue, Spell-like Abilities (CL 107): At will — holy aura (constant), holy word (DC 46); 3/day — mass heal, true resurrection; 1/day — contingent ressurection, dragon strike (7 gold great wyrms); 1/month — vengeful gaze of a god, Abilities Str 101 (+45), Dex 10 (+0), Con 51 (+20), Int 37 (+13), Wis 64 (+27), Cha 50 (+20), Feats Automatic Metamagic Capacity (x16), Clinging Breath, Dire Charge, Draconic Knowledge, Epic Spellcasting, Empower Spell, Extend Spell, Flyby Attack, Power Attack, Heighten Spell, Hover, Improved Initiative, Improved Multiattack, Maximize Spell, Metamagic Freedom, Multiattack, Quicken Spell, Tempest Breath, Wingstorm, Skills Appraise +145, Balance +127, Concentration +147, Diplomacy +147, Escape Artist +127, Intimidate +147, Knowledge (Arcana, Geography, Nature, Nobility and Royalty, History, The Planes, Religion) +145, Sense Motive +154, Survival +154, Spellcraft +145, Use Magic Device +147. Once the battle has reached a stage that he believes could be handled by someone weaker, he will step back and allow them to have the rest of the glory. getting into 5e after being used to 3.5 and Pathfinder. Bahamut would rather not fight personally, believing that others should fight battles- not for reasons of honor, although that is important, but rather so that they may become stronger, and able to themselves defend others.